360, PS3 and Wii: screenshot comparison

July 14, 2006

Here’s a recent article which compares screenshots of Call of Duty 3 on the 360, Wii and PS3.

Call Of Duty 3

Surprise, surprise: the graphics all look distinctly “last gen”, with the Wii looking perhaps the worst of the lot (shots of hot young models waving their wii-sticks around notwithstanding). The big shock, though, is that there is no discernable difference between the PS3 and X-box 360 versions. Killzone, where are you now?

Of course, it should be borne in mind that this is just an early build and things may change, but some gamers are already wondering how much of a real difference there’ll be in terms of performance between the 360 and the PS3.

The PS3 clearly has the edge in terms of hardware — for raw teraflop-shifting power, the 360 just can’t match it. But will this difference translate into actual perceivable visual and performance gains for the PS3? It depends whether developers are willing to code separately for the advanced PS3 architecture. For PS3 exclusives, this is not so much of an issue, but many of the big name games (like CoD3) are released across all the platforms simultaneously in order to recoup the massive production costs involved in creating modern videogames.

In these situations it seems likely that there’ll be a “lowest common denominator” approach to developing, with the graphics and game design being tailored for the “worst” platform, performance-wise. With more and more games being released on a multi-platform basis these days, it’s an open question whether the PS3 will have more of anything, besides pounds on its price tag.


5 Responses to “360, PS3 and Wii: screenshot comparison”

  1. M Dawggg Says:

    An interesting approach. The linked article under the shots does note that these are early development screens and additional physics and graphical improvements will be added before release.

    I’d suggest that “lowest common denominator” developing is most apparent where a game has to cater for systems with widely varying processing and graphic handling capabilities. History tells us that within one year of release, top end PC graphics will have superseded those of any console, but each console will excel, as with the two previous generations, on the strength of its licences. The PS2 was visually the weakest of the last generation when compared like for like, yet it outsold its two major competitors combined by millions.

    PGR2 vs. GT5? I know which I’d chose.

    Dave, I KNOW you’ll agree with me on this. Everybody knows that the jack of all trades is the master of none, so if a man wants to stay on top of the computing and gaming, er, games, he should buy a Mac and a PS3. Settled.

  2. lostmoya Says:

    Haha! Yeah right, dawg, because I can count the number of Mac gaming exclusives on the fingers of, er… well, on a finger at least. It’s quality, not quantity that counts in this hizzy.

    But seriously, everyone’s talking about the unholy union that is Wii60 these days (the idea being that you can buy a 360 and Wii for the price of one PS3):


  3. M Dawggg Says:

    Haha! The Mac’s for computing only, cracka! Anyone buying a Mac for games is stupider than the Dreamcast’s Head of Marketing.

    And why buy two Fords when you can have a Mercedes, I say.

    I wonder whether other people read our blogs? Haha!

  4. tman21 Says:

    i noticed 1 thing while looking at these pics…the Wii was the only one that had actual in game screenshots.. the ps3 and 360 were promotional screen shots which are touched up and generated to look spectacular…i wouldnt make a decision until i saw in game shots of the 360 and ps3 but thats just me

  5. I sympathise with you.

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